Majora’s Mask review: donning a new face

Nintendo released a new and im- proved version of The Legend of Zelda: Majora’s Mask. Originally released on the Nintendo 64 back in 2000, Majora’s Mask (now titled Majora’s Mask 3D) was a hit or miss among the fans of the Zelda franchise.

With the three day in-game time limit and the moon’s hor- rible, disturbing face, the game definitely has a dark, unsettling psychological undertone.

This re-mastering not only has been given an enormous graphi- cal upgrade, but Nintendo was able to make this into an incredible port to the Nintendo 3DS library.

Majora’s Mask begins where Link, the protagonist (no, not Zelda), left off in The Legend of Zelda: Ocarina of Time.

Being a direct sequel, the beginning text states that Link is searching for a “valuable friend.” This friend is Navi, the fairy sprite that helped him in Ocarina of Time. In all honesty, though, I don’t really understand why because Navi is viewed as one of the most annoying companions in Zelda history.

While searching the Lost Woods for Navi, Link dozes off and gets thrown off his horse by two fairy sprites, Tatl and Tael, who are working with the mischievous child-like creature known as Skull Kid.

Donning an accursed item known as Majora’s Mask, Skull Kid is now a more frightening force to be reckoned with. He searches Link’s unconscious body and takes the Ocarina of Time.

Link wakes up and tries to snatch his ocarina back, forcing Skull Kid to leap onto his horse and ride off. Link desperately hangs on to his horse, gets thrown off and chases Skull Kid deeper into the woods. Finding out what happens next is up to you!

The game is centered around three days. Why just three days? The moon, yes, the moon, is coming down to destroy the entire land of Termina.

Don’t worry though, the magical Ocarina gives Link the ability to travel back in time. Just like Bill Murray in Groundhog Day, he repeats the same three days over and over again until you can figure out how to stop the moon from falling.

Of course, with that being said, I would not recommend trying to start any of the four dungeons after the final day begins. Each dungeon is different for every person, but if you restart the three day time cycle while only being halfway done with the dungeon, all your progress will be lost.

Items that you obtain through your adventure, however, will remain with you every restart, but you will lose small items such as rupees, arrows, bombs and other items you can collect in multiple amounts.

Throughout your adventure, you will come across various powerful and mysterious masks that will cause Link to transform. There are 24 masks in total, five being “transformational masks,” which gives Link the ability to change and alter his shape.

Now, since this is a remake, there have been a few tweaks that have changed the game. One big change that is quite obvious is the graphical update. When comparing the original to the new, it’s as clear as night and day. The world of Termina has never looked so alive and absolutely breathtaking.

Also, since Link can time travel, he does have the ability to go back in time, but also forward as well. When playing the Song of Double Time in the original version, Link only traveled in 12-hour increments.

Now, he can travel in any hour throughout the day. This makes progression-through-time-demanding side quests much easier. These are just few of the many great features that are on this remake that makes the game unique.

I’ve had a few minor disputes, though. Since this technically is a launch release of the New Nintendo 3DS XL, playing on the old 3DS can feel a bit clunky.

The C-Stick on the New 3DS makes the game easier to use, giving the player the ability to see around them. The old models of the 3DS need a Circle Pad Pro (which is sold separately) and without it, the camera always feels a bit odd.

The game does seem to lag when there is a lot going on in the screen. This wasn’t too much a problem, but it does bother me a tad when I’m in the middle of a fight and Link is in slow motion.

Overall, the goods definitely outweigh the bad in this remake. This game is a must-own in your 3DS library and if you don’t own a 3DS, go tell your parents you’ve been doing great this se- mester, and you deserve a reward.

The game is selling at retail price for $39.99 plus tax with the 3DS ranging from $99.99-$199.99.

Hector Lopez-Perez
Special to the Chanticleer

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